This page is a Synthesis. For detailed informations, see the Carrier Ship Parts page.
Synthesis table[]
| Part | HP | Regeneration | When destroyed | Note |
|---|---|---|---|---|
| Ammo Depot | 10 000 |
Basic |
Only 70% ammo restauration when docking | - |
| Cannon | 10 000 |
Basic |
Shoot every 5min instead of 3min | Can be attacked only if forcefield down or cannon about to fire |
| Core | 7 500 |
High |
Cost 2 integrity points instead of 1 | Core room accessible only if forcefield down |
| Forcefield Generator | 10 000 |
Basic |
All forcefields are desactivated | - |
| Hull | 16 000 | NONE | All carrier parts receive 20% more damage | Attacking the carrier anywhere damages the Hull |
| Main Deck | 10 000 |
Basic |
Carrier turrets fire rate halved | - |
| Radar | 10 000 |
Basic |
HUD radar detection range halved |
- |
| Repair Station | 10 000 |
Basic |
Docked ships regeneration rate down to 70% | - |
