A valid gunship can be constituted of between 10 to 13 different gunship parts, because the Add-On and Wing Weapons are optional.
Here's the complete list of Gunship Parts by species with all of their stats broken down:
HUMAN[]
Human gunships are fast and agile, with above-average energy, but their parts tend to be lacking in resistances.
Their weapon inflict high damage, but have short ammo lifespans.
Bodies[]
Cockpits[]
Wings[]
Thrusters[]
Power Core[]
Shield Generator[]
Main Computers[]
Weapon Control Units[]
Devices[]
Add-Ons[]
- Quantum Hook
- Optimization Program
- Stealth Module
- Hacking Bots
- Supplies
- Carrier Command
- Sabotage
- Sentries
Main Weapons[]
Wing Weapons[]
- Hornet
- Eagle
- Payload Mines
- Lupara Shaker
- Wolfeyes
- Typhoon
- Cerberus
- Scorpion Dart
- Blue Rose
- Gremlin
- Ares
- Finger of God
GUANTRI[]
Guantri gunships are versatile, all stats vary greatly and they have a lot of traits, which is why knowing the intent of each part is important.
Their weapons often inflict Negative Effects.
Bodies[]
Cockpits[]
Wings[]
Thrusters[]
Power Core[]
Shield Generator[]
Main Computers[]
Weapon Control Units[]
Devices[]
Add-Ons[]
- Quantum Hook
- Optimization Program
- Stealth Module
- Hacking Bots
- Supplies
- Carrier Command
- Sabotage
- Sentries
Main Weapons[]
Wing Weapons[]
- Twins
- Magnetic
- Spectrum
- Pulsar
- Seering Song
- Trilium
- Leaderbeam
- EMP Mines
- Deluge
- Bad Breath
- Lashing Star
- Decadence
ARBLOS[]
Arblos gunships are slow and clunky, but reach very high boost speed and are quite resilient.
They have long ammo lifespan.
Bodies[]
Cockpits[]
Wings[]
Thrusters[]
Power Core[]
Shield Generator[]
Main Computers[]
Weapon Control Units[]
Devices[]
Add-Ons[]
- Quantum Hook
- Optimization Program
- Stealth Module
- Hacking Bots
- Supplies
- Carrier Command
- Sabotage
- Sentries
Main Weapons[]
Wing Weapons[]
- BRAMBLE
- DIAMOND-Mines
- WarpFIELD
- VIRAL-Mines
- BARRAG9
- SPINAL
- STOPP-Mines
- CrystalCANNON
- TANGLR
- GreenCOMET
- THORNS
- MiNi
CHORION[]
Chorion gunships have average stats, making them often appear slow, but are very resilient. They tend to deal slightly lower damage, but that's compensated by a larger amount of ammos.
Bodies[]
Cockpits[]
Wings[]
Thrusters[]
Power Core[]
Shield Generator[]
Main Computers[]
Weapon Control Units[]
Devices[]
- Explosion Barrier
- Augment Barrier
- Heat Wave Barrier
- Warding Barrier
- Projected Barrier
- Retribution Barrier
Add-Ons[]
- Quantum Hook
- Optimization Program
- Stealth Module
- Hacking Bots
- Supplies
- Carrier Command
- Sabotage
- Sentries
Main Weapons[]
Wing Weapons[]
- Electrodyne
- Quatuor
- Horizon
- Gemini
- Synchrotron
- Borgne
- Overflow
- Meltdown
- Firebreath
- Banshee
- Chakram
- Magmaton