Radar Jam Bot[]
When this ability is used, you have to keep enemy gunships within your Targeting Area and within 400 units without being interrupted.
- Enemies kept during 3 seconds are afflicted with Radar Jam;
- Enemies kept during 6 seconds are also afflicted with Shield Leak;
- This ability can affect multiple enemy gunships at once.
Radar Jam: The minimap and arrows indicating other players cease to be displayed during 20 seconds.
Shield Leak: Shield is depleted by 10 per second during 20 seconds.
Cooldown: 15 secs
Ammo Burn Bot[]
When this ability is used, you have to keep enemy gunships within your Targeting Area and within 400 units without being interrupted.
- Enemies kept during 3 seconds are afflicted with Ammo Burn;
- Enemies kept during 6 seconds are also afflicted with Shield Leak;
- Can affect multiple enemy gunships.
Ammo Burn: Ammunition is consumed at twice the normal rate during 15 seconds.
Shield Leak: Shield is depleted by 10 per second during 20 seconds.
Cooldown: 17 secs
Dysfunction Bot[]
When this ability is used, you have to keep enemy gunships within your Targeting Area and within 400 units without being interrupted.
- Enemies kept during 3 seconds are afflicted with Dysfunction;
- Enemies kept during 6 seconds are also afflicted with Shield Leak;
- Can affect multiple enemy gunships.
Dysfunction: The target's next maneuver, ability or boost attempt in the following 20 seconds will be cancelled, wasting Energy or the ability's cooldown.
Shield Leak: Shield is depleted by 10 per second during 20 seconds.
Cooldown: 19 secs
Energy Leak Bot[]
When this ability is used, you have to keep enemy gunships within your Targeting Area and within 400 units without being interrupted.
- Enemies kept during 3 seconds are afflicted with Energy Leak;
- Enemies kept during 6 seconds are also afflicted with Shield Leak;
- Can affect multiple enemy gunships.
Energy Leak: Energy is depleted by 25 per second during 8 seconds.
Shield Leak: Shield is depleted by 10 per second during 20 seconds.
Cooldown: 21 secs