This page is a Synthesis. For detailed informations, see the Negative Effects page.
Synthesis table[]
Name | Effect | Duration (seconds) |
---|---|---|
Ammo Burn | Use twice the ammo per shot | 15 |
Dysfunction | Cancel next manoeuvre or ability | 20 |
Energy Leak | Consume 40 energy per second | 5 |
Radar Jam | No radar | 15 |
Shield Burst | 20% of incoming damage are transfered to allies nearby (ships, carrier turrets, carriers parts - 100 units radius) | 15 |
Shield Leak | Receive 10 damage per second | 20 |
Slow | 40% less speed / boost speed | 10 |
Stall | Instant stop | 1 |
Unbalanced | 60% less handling | 10 |
Vulnerability | 20% less resistances | 10 |